<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet href="http://www.tres-graficos.jp/blog/rss/style.css" type="text/css"?>
<rdf:RDF xmlns="http://purl.org/rss/1.0/"
         xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
         xmlns:content="http://purl.org/rss/1.0/modules/content/"
         xmlns:dc="http://purl.org/dc/elements/1.1/"
         xml:lang="en">
<channel rdf:about="http://www.tres-graficos.jp/blog/rss/1.0.php?tid=15">
<title>TG BLOG - Forum Topic No:15</title>
<link>http://www.tres-graficos.jp/blog/forum/topic.php?tid=15&amp;p=0</link>
<dc:date>2013-04-05T17:37:34+0900</dc:date>
<description>
TG BLOG - RSS (RDF Site Summary).
</description>
<items>
<rdf:Seq>
<rdf:li rdf:resource="http://www.tres-graficos.jp/blog/forum/reply.php?tid=15&amp;qid=49" />
<rdf:li rdf:resource="http://www.tres-graficos.jp/blog/forum/reply.php?tid=15&amp;qid=50" />
</rdf:Seq>
</items>
</channel>
<item>
<title>Re: a Room, 2 (WIP)</title>
<link>http://www.tres-graficos.jp/blog/forum/reply.php?tid=15&amp;qid=49</link>
<dc:date>2006-07-17T02:38:39+0900</dc:date>
<description>Very nice!! Did you also try to put arealights in front of your window? It gives a nice daylight in your room!

My new tric...</description>
<content:encoded>
<![CDATA[
<p>Very nice!! Did you also try to put arealights in front of your window? It gives a nice daylight in your room!</p>
<p>My new trick is not to use HDRI, but a sphere with a solid material. I use a sky jpeg for the texture. This gives more control over your sky and the illumination of interiors is much better than with an HDRI.<br />You can download a sample scene here. <a href="http://www.peer.fiberworld.nl/3D/TG-Room.zip" rel="nofollow">http://www.peer.fiberworld.nl/3D/TG-Room.zip</a>
</p>
<p>Regards,</p>
<p>Peter</p>

]]>
</content:encoded>
</item>
<item>
<title>Re: a Room, 2 (WIP)</title>
<link>http://www.tres-graficos.jp/blog/forum/reply.php?tid=15&amp;qid=50</link>
<dc:date>2006-07-18T19:55:34+0900</dc:date>
<description>thanks for comment and giving a idea. 
I checked your file. it is so practical.
I will try re-render my scene with your tip...</description>
<content:encoded>
<![CDATA[
<p>thanks for comment and giving a idea. <br />I checked your file. it is so practical.<br />I will try re-render my scene with your tips. thanks again.</p>

]]>
</content:encoded>
</item>

</rdf:RDF>